Антон Маркелов

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Benchmarking Python vs Go+Python vs Rust+Python for Vincenty formula

15 Jan 2018 » go, rust, python

Table Of Contents

Benchmarking Python vs Go+Python vs Rust+Python

Disclaimer

This is not too representative experiment, I just searching the fastest way to compute Vincenty distance for my Telegram Python bot.

Algorithms for Go and Rust are equal (I just rewrote Go code into Rust), ‘plain’ Python uses geopy library.

Rust code may be not ‘rust-way’, but this is my first experience with this language.

All code located here: https://github.com/strangeman/vincenty-benchmark

Environment and tools

OS

$ cat /etc/os-release
PRETTY_NAME="Debian GNU/Linux buster/sid"

Languages

$ python -VV
Python 3.6.4 (default, Jan  5 2018, 02:13:53)
[GCC 7.2.0]

$ go version
go version go1.9.2 linux/amd64

$ rustc -Vv
rustc 1.23.0 (766bd11c8 2018-01-01)
binary: rustc
commit-hash: 766bd11c8a3c019ca53febdcd77b2215379dd67d
commit-date: 2018-01-01
host: x86_64-unknown-linux-gnu
release: 1.23.0
LLVM version: 4.0

Rust code was compiled with and without -O (allow optimizations) option.

Unfortunately, that code wasn’t compiling with gccgo compiler, so I didn’t test it.

Benchmarking

I used pytest-benchmark 3.1.1. Rust and Go code was compiled to .so library and called from Python code. All sources located in /src directory.

Benchmark parameters: rounds=1000, warmup_rounds=5, iterations=100.

How to run it

  • You need to have installed Python 3, Go and Rust;
  • Run make install to install needed Python and Go dependencies;
  • Run make compile to compile Go and Rust code;
  • Run make benchmark to run benchmarks.

Results

------------------------------------------------------------------------------------------------- benchmark: 4 tests ------------------------------------------------------------------------------------------------
Name (time in us)                               Min                 Max                Mean             StdDev              Median                IQR            Outliers  OPS (Kops/s)            Rounds  Iterations
---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
test_benchmark_distance_rust_optimized      16.6895 (1.0)       35.6014 (1.0)       19.6811 (1.0)       2.8708 (1.0)       19.1832 (1.0)       1.3009 (1.06)      113;103       50.8103 (1.0)        1000         100
test_benchmark_distance_rust_default        22.5512 (1.35)      46.2139 (1.30)      26.5663 (1.35)      3.6022 (1.25)      25.8693 (1.35)      1.2280 (1.0)       113;198       37.6417 (0.74)       1000         100
test_benchmark_distance_go                  34.1294 (2.04)      68.4217 (1.92)      39.2860 (2.00)      3.5562 (1.24)      39.0943 (2.04)      2.7511 (2.24)       181;42       25.4543 (0.50)       1000         100
test_benchmark_distance_python             163.4739 (9.79)     365.9721 (10.28)    186.3141 (9.47)     21.2402 (7.40)     185.2215 (9.66)     15.8129 (12.88)       59;43        5.3673 (0.11)       1000         100
---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

Several runs show similar results. Full report you can see here.

Looks like Rust code 2x faster than Go and almost 10x faster than Python.

Size of binaries

$ ls -l1h build/

1,4K godistance.h
2,0M godistance.so
2,8M rustdistance_default.so
2,8M rustdistance_optimized.so

Some additional thoughts

Rust looks interesting, but it a bit complex than Go (especially in OOP part). Also, Rust is younger and have less third-party modules and tools.